Ubisoft’s ambitious project, Skull and Bones, has been navigating troubled waters long before its anticipated release. The game itself has a pirate theme to it, creating a sea and ocean-related adventure to enjoy. However, the recent feedback has shown that the game might not be as good as it has been anticipated to be.
Since the announcement made for it in 2017, Ubisoft has really been focusing on the game. The game, developed by Ubisoft Singapore, has undergone several delays, raising expectations in the gaming community. As the beta testing phases rolled out, players eagerly dived in, but as shared by many testers, has been starkly different from their high hopes.
The most recent beta test, conducted in December 2023, became a critical juncture for Skull and Bones. Testers, who had the opportunity to explore the game’s redesigned gameplay, voiced their dissatisfaction in various online forums. The consensus among them pointed to a lackluster gaming experience, marred by mundane quests and uninspired dialogue.
Additionally, Ubisoft has been going through even more problems like the Discrimination lawsuit, which has definitely not gone unnoticed. These issues, combined with the perceived lackluster quality of the game, have led to speculation about the real motivations behind Skull and Bones’ continued development and impending release.
Why are Beta Testers not happy with Skull and Bones?
The dissatisfaction among beta testers for Ubisoft’s Skull and Bones stems from several key areas. First and foremost, the game seems to lack the thrilling elements that define a pirate adventure. Testers have pointed out the absence of engaging activities often considered staples in pirate-themed games.
Additionally, the gameplay and narrative aspects have not lived up to expectations. Beta testers have criticized the quests as being monotonous. The dialogue between characters has also been described as bland, failing to engage players or enhance the storyline. This combination of uninspiring quests and lackluster dialogue has contributed to a sense of tedium among players.
Another point of contention is the game’s overall atmosphere and design. Testers expected a vibrant and immersive pirate world, but many found the game environment to be sterile and uninviting. The lack of dynamic interaction within the game world, along with a perceived absence of attention to detail, has left players feeling disconnected from the experience.
I quit Skull and Bones after an hour due to sheer boredom
byu/achilleasa ingaming
The controversy surrounding Ubisoft Singapore has also played a significant role in shaping testers’ perceptions. The misconduct allegations have truly put a shadow of doubt on the players over the developers and their ethics. This has influenced many players who now believe the developers are only there for contractual obligations rather than for gaming purposes.
Despite the beta testing, it seems that the feedback is some kind of disconnect with the developers. Even though after numerous rounds of testing, none of the feedback given by the beta testers has even been remotely addressed yet. With none of the developers listening to the beta testers, it led to a major level of frustration and concern to the game’s creation
In summary, the beta testers’ dissatisfaction with Skull and Bones arises from a combination of unmet expectations regarding gameplay, narrative quality, game environment, and unresolved developmental issues. With these issues in the air, the Players and Beta testers, both feel like the game might not live up to the expectations put on it.