In the gaming world of First person shooters, “The Finals” has attracted the newcomers and the veterans to its arena. One of the aspects that make the game unique is its ability to offer multiple playing styles with the three classes which are Light, Heavy and Medium. The game’s medium class offers a balanced mix of agility and firepower, catering to a wide range of tactical preferences.
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The weapons in the Medium Class based on certain aspects like damage profile, rate of fire and much more according to the meta of the game. Understanding these factors is crucial for players looking to maximize their performance. Each weapon presents unique strengths and weaknesses, making the choice highly dependent on individual playstyle.
The Medium class is all about the balance between speed and strength in The Finals, while making sure every aspect covers up for the weak parts of the playstyle. With that, the medium class has some of the best weapons to go with. These are the best Medium Class Weapons to go for.
Riot Shield
The Riot Shield serves as a robust defensive tool. Available for 800 VRs, it offers two primary functions. Primarily, it provides protection against enemy attacks and projectiles. However, players must remain vigilant about their exposed feet. The accompanying baton, a potent melee weapon, can swiftly eliminate foes across classes with varying shot counts. Despite its low attack speed and situational nature in open arenas, the Riot Shield is a strategic choice for the daring player.
Conversely, its limitations are evident. The Riot Shield’s slow attack speed and niche application, especially in vast battlefields, make it less versatile compared to firearms. Players wielding it must exhibit exceptional courage and strategic thinking to maximize their defensive capabilities effectively.
CL-40
The CL-40, a pump-action grenade launcher, excels in crowd control. For 800 VRs, this weapon offers a powerful yet slow rate of fire. Its strength lies in its high area of effect, making it ideal for disrupting enemy groups. Although its damage output slightly trails behind the shotgun, its ability to disperse teams during intense clashes is unparalleled, leading to swift enemy takedowns.
This weapon’s primary drawback is its slow fire rate. The CL-40 requires players to adopt a more strategic approach, focusing on positioning and timing to fully leverage its destructive potential.
FCAR
The FCAR, an alternative to the AKM, is renowned for its precision and accuracy. Costing 800 VRs, it slightly lags behind the AKM in damage and rate of fire but surpasses it in accuracy and range. The holographic sights enhance visibility, aiding in precision shooting. Its predictable recoil pattern and faster reload time, albeit marginally, further enhance its appeal.
The FCAR’s major downside is its limited magazine capacity, necessitating frequent reloads and thoughtful shot planning. Despite this, its accuracy and range make it formidable in various combat scenarios.
R.357
The R.357 revolver is a high-damage weapon, available from the start for the medium class. It boasts a superior fire rate and range compared to other heavy hitters like the Model 1887 and CL-40. While it requires skillful aiming and recoil management, its potential for one or two-shot kills is significant, especially when targeting the head.
However, its high recoil and precision demand make it less suitable for beginners. Seasoned players who now play The Finals and who master the R.357 will find it an invaluable asset in one-on-one engagements.
Model 1887
The lever-action Model 1887 shotgun, accessible from the beginning, excels in close combat. Its damage output is impressive within a 10-meter range, though it suffers from a small magazine and slow reload time. The ability to fire mid-reload offers a tactical advantage in tight situations.
With the fact that the Shotgun is more compatible with a close range, players need to take advantage of its high damage while trying to get close enough to actually make the damage. Hence, creating a close combat style gameplay.
AKM
The AKM has been seen to be a very well-rounded weapon in The Finals that’s suitable for Veterans and Newbies alike. With a decent level of damage, fire rate, and spread, it is easily the most reliable in the medium builds. Its generous magazine size allows for a margin of error, a boon for various skill levels.
However, its challenging recoil pattern and subpar iron sights compared to the FCAR’s scope slightly diminish its accuracy. Despite these drawbacks, the AKM remains a versatile and effective weapon for a wide range of combat situations.